The Big Content Bundle update was released on June 19, 2022 and added several encounters, a speed-up mode, multiple new orbs & relics, and fixed many issues present in the game.
Content Changes[]
New Features:
Speedup Mode!
This has been requested a lot and we've heard you loud and clear! In the options menu you can choose between a 1.5x, 2x, or 3x toggle or hold, and in-game you can speed up map movement, pegboard action, and enemy turns!
New Content!
New Encounters:
There's a new-old enemy that's been hinted at in our art for quite a while, and 3 new forest encounters featuring it!
New Orbs:
The meat and potatoes of this new update, there are 7 new orbs to use against your foes:
- Sworb: A simple but effective damage dealer.
- Sphear: A simple attack with increasing pierce each level.
- Critiball: A low-damage (usually..) orb that can fill the board with crit pegs to enhance your next few shots.
- Morbidorb: (Yep we caved, it's finally morbin' time..) An orb that activates previously popped pegs that it passes through.
- Necorbmancer: Only collides with popped pegs, and refreshes them back into unpopped pegs. Tricky to use but it can be a good way to set up your next shot, and it has pretty high damage to boot!
- Concentrication: Pierces through all regular pegs and only bounces off of Refresh, Crits, and Bombs. Perfect for hitting a hard-to-hit refresh, or for showing off your style shots.
- Ohmygorb!: The Omegorb's angry cousin. Attacks all enemies with high damage, but destroys any peg it hits...
New Relics:
- (Common) Spiral Slayer: Start each combat with 1 muscircle (+1/+0 for all attacks)
- (Common) Shrewd Scales: Gain 1 ballance on each reload (+1/+1 for all attacks)
- (Common) Pocket Sand: When you take melee damage, apply Blind 10 to the attacker.
- (Rare) Smoke Mod: Bombs apply Blind 1 to enemies when dealing damage.
- (Rare) Intentional Oboe: Whenever you would lose HP, reduce that amount by 1
- (Rare) Betsy's Hedge: Attacks get +1/+0 for each crit peg on the board.
- (Rare) Short Stack: -1/+1 for each Crit peg on the board.
- (Boss) Consuming Chalice: All attacks get +0/+4 but -1 Refresh peg on the board.
- (Boss) Unpretentious Pendant: All attacks get +2/+0, but -1 Crit peg on the board.
- (Boss) Haglin's Satchel: Add 2 random orbs to your deck, then randomly upgrade orbs 4 times.
Content Changes:
- Pegboard improvements for Mines Moving Diamonds and Minotaur miniboss. Minotaur health and movement updated to compensate.
- Damage slightly lowered in Duplication & Removal mirror scenarios
- New keywords (Hit, Activate, and Pop) to make certain content more understandable.
- Overflow and Echo have been given their own keywords.
- As part of the above, Orbsium now applies Glorious SuffeRing boosts multiple times (but not all relic effects have been moved to the new Activate logic yet)
- Orboros now deals 4 self-damage on discard.
- Blind Status Overhaul: Blind now provides (10+X)% miss chance, and the effect no longer diminishes over time. Blind granting items have had their Blind Intensity increased to help compensate.
- Bats & Shadow Bats are now immune to blind.
- Infernal Ingot now has a scenario interaction.
- Sped up the Mines initial map camera pan.
- Updated art for several orbs and relics.
Bug Fixes:
- Save System improvements: you should now have a much more recent save when your game closes due to a crash.
- Dumb Bell relic changed to grant 2 muscircle on reload.
- Fixed issue where players would be unable to fire their orb when entering a battle
- Refillibuster now correctly counts hit long pegs when dealing its refresh damage.
- Allorbnothing Lvl3 bonus has been fixed (again, the stubborn jerk)
- The info popup appearing for upcoming orbs has been made more reliable.
- Reduced the odds of triggering a pegboard slot and being thrown out of it (affecting things such as Weighted Chip and navigation)
- Haglin and Scary Haglin navigation treasure bonus unlock SFX now properly respects your set SFX volume (wow that one was a mouthful. How about: "bonus chest celebration chime no longer loud as heck")
- Turned Knight miniboss death animation no longer loops
- Map View 'X' button now reliably responds to mouse in Castle and Mines
- "It was not your time" achievement now correctly triggers only when caused by attack damage (not with chip damage, like the Mental Mantle)
v0.7.28[]
Release Date: June 19, 2022
Patch Notes
- Haglin's Satchel should now grant the correct number of orbs and upgrades.
- Haglin Scenario should no longer hide the Upgrade option when declining an upgrade.
- Fixed issues where returning to menu during battle could result in the game going unresponsive.
- Rectangular (brick) Pegs that have been previously cleared now have a slightly different colour to show which ones will be cleared during navigation.
- Mirror removal scenario now states the correct amount of damage for choosing an orb to remove.
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