v0.7.16 was an update released on April 28, 2022 that fixed a few achievements not triggering properly as well as re-balancing some content.
Content Changes[]
Bugfixes[]
- Animated Ruins (mines boss) now properly grants the achievement for defeating every segment on the first turn.
- "Walking On Pegshells" achievement should now always properly grant when achieved
- Defeating avogadro's tree no longer also grants the achievement for defeating Avogadro
- Upgrades are no longer offered after beating the act 3 boss
- Upgrade UI is hidden when self-destructing after beating all enemies
- Poltorbgeist should now hit all enemies when furthest enemy is a shield bearer
- Reduced the possibility that multiballs could escape from the pegboard when Gift That Keeps Giving is active. Ensured that escapees are destroyed so that they no longer softlock the game.
- Overflow should now reduce its damage/avoid passthrough as expected when attacking shields
- Rare instances of enemies softlocking the game when destroying themselves to Ring of Indignation should no longer occur
- General detection of controllers should be improved. I don't think this will fully solve the DirectInput issues we've been seeing reported but fingers crossed!
Balance Changes[]
- Starting relic is now always offered
- Animated Ruins has been buffed slightly
- Omegorb Lvl 3 peg debuff decreased(?) from -3 to -2
- Swoltorb base damage increased to 2/4 for all levels
- Magnet has been more severely nerfed following feedback from the community
- Reorbanizer crit damage reduced by 1 across all levels
=Misc Changes[]
- "Abandon run" button removed, save description added to "Return to Menu" button
- Invisible miniboss speed increased
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