The Balance Pass update re-balanced multiple things, as well as adding a new orb and relic.
Content Changes[]
- [Rare Relic] Critikris - Whenever a Crit is activated, deal damage to all enemies equal to your orb's current Crit damage.
- [New Orb] Restorb - A low damage orb with a small amount of healing when fired that can be used once per battle. At level 3 the Restorb also increases your Max HP by a small amount.
- Ukrainian support has been re-added to the game! (Thank you to the team at IndieArk for helping us out with a non-CJK language and adding the missing elements to our pixel fonts - and a huge thank you to our localizers!)
Balance Changes[]
- Every map is now guaranteed to have at least 2 minibosses and 2 additional treasure chests
- Super Sapper pegboard has been made denser
- Rigged Bomb self-damage has been reduced to 3
- Qaballistic Ruins HP reduced in non-Cruciball runs
- Bouldorb's Overflow has been converted back to Pierce at all levels
- Orboros damage has been increased
- Orblation self-damage reduced (and its orb and (absolutely gorgeous) attack art has been added)
- Constricting Chains Crit damage boost increased
- Salt Shaker and Gardener's Gloves relics removed from random relic pool
- Two archers removed from Castle Knight Miniboss encounter
- Number of brick slimes reduced in both encounters
- Plant Trio Miniboss HP reduced for Cruciball 3+
- Additional bombs added to Shield/Archer/Cleric Castle battle
Bugfixes[]
- Bullyball now correctly gets boosted by Orboros Discard self-damage.
- Refreshorb should now always correctly have its level 3 upgrade available
- Sapper Boss grid cells no longer incorrectly stick around when they should be cleared
- Matryorbshka multiballs no longer get stuck on the Main Menu
Trivia[]
- This was the first update to get an official name, seen at the top of the patch notes
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